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Meta-Tutorial of the Space Shooter Tutorial using Unity3D 2017.1

Observations from the Unity3D Space Shooter Tutorial using 2017.1 I'm starting this Space Shooter tutorial now and I'm going to log my comments, thoughts, impressions, and observations here in order to help others (and my future self) best leverage this material. The Space Shooter tutorial was created by the Unity3D team in 2013 using the latest version of unity at [...]

Asset Modernization Guide – Procedural Examples

Asset Guide - Procedural Examples This is a simple guide to an asset in the Unity3D Asset Store called "Procedural Examples".  It states that it requires Unity 3.5.6 or higher which was written about five years ago so this asset is old and has experienced substantial rot and when you import it it doesn't run.  This guide will [...]

Unity5 – Learn With Me

Simple Test Environment (aka STE) Many of the tutorials or examples I make will refer to the STE (aka Simple Test Environment) which is a scene with which you can do a lot of different stuff and it only takes 5 minutes to setup. http://youtu.be/vkeDwmwV__0?hd=1 Learn about Layers http://youtu.be/BT5QHXJe2W0?hd=1 http://youtu.be/OT_yOUDZf44?hd=1 https://www.youtube.com/watch?v=PpE5h1_gheY Simple way to add 'billboard' text into [...]

Unity3D Meta-Tutorial for Survival Shooter

Unity3D Meta-Tutorial for Survival Shooter On the main page for this tutorial I learned that this tutorial was the end result of a public speech at a conference.  Every year there is a conference called 'Unite' where 'Uni-tics' (thats a portmanteau of unity and lunatics) (of which I am one)  get together to talk and learn about Unity3D and [...]

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