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Unity3D – Implementation Roadmap

Unity3D - Implementation Roadmap (aka What Do I Need to Make a Game?) Whether you are just getting started using Unity3D or a veteran Unity developer who started in the mid-noughties (get it?) there will inevitably be something you want to create which requires skills and techniques that you don't yet have.  Thats just what tutorials are for! [...]

Low Level Computing and Assembly

Low Level Computing and Assembly On this page I'll keep resources related to the topic above.  I have always had a special place in my heart for games that ran directly on "bare metal" hardware like consoles or the Commodore 64 because from some perspectives things were so simple and straightforward and there weren't enormous layers of operating [...]

Unity3D Great Code Snippets

Unity3D Great Code Snippets Why can't you type these in for us? I could totally type these in for you but I choose not to because I don't want to and because there is inherent brain/learning value in typing them in yourself and I believe you will get more value out of this page if you type them [...]

Unity5 – Learn With Me

Simple Test Environment (aka STE) Many of the tutorials or examples I make will refer to the STE (aka Simple Test Environment) which is a scene with which you can do a lot of different stuff and it only takes 5 minutes to setup. http://youtu.be/vkeDwmwV__0?hd=1 Learn about Layers http://youtu.be/BT5QHXJe2W0?hd=1 http://youtu.be/OT_yOUDZf44?hd=1 https://www.youtube.com/watch?v=PpE5h1_gheY Simple way to add 'billboard' text into [...]

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