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Unity3D – Implementation Roadmap

Unity3D - Implementation Roadmap (aka What Do I Need to Make a Game?) Whether you are just getting started using Unity3D or a veteran Unity developer who started in the mid-noughties (get it?) there will inevitably be something you want to create which requires skills and techniques that you don't yet have.  Thats just what tutorials are for! [...]

Unity5 Implementations (aka How to do shit)

Unity5 Implementations (aka How to do shit) In Unity5 there are often many different ways to accomplish your goals.  Additionally there are many different things you can do but it isn't always obvious that they are possible or how to do them.  This page shows you implementations of things that can be done in Unity3D v5 which is [...]

Unity5 iOS Development Resources

First I'm going to run through this tutorial about "Building your Unity game to an iOS device for testing" Meta Tutorial As I work my way through this tutorial I'll post my findings here. This tutorial shows how to test a game on iOS for free.  It talks about how if you want to publish to the App [...]

Unity 5 Animation Control Meta-Tutorial

Unity 5 Animation Control Meta-Tutorial In this Meta-Tutorial* I will be walking through the Unity 5 Animation Control tutorial by Aaron Hibberd.  The tutorial was made in August 2015 using Unity3D 5.1.2f1 (from 2015) but I will be using Unity3D 5 2017.1. * Meta-Tutorial - a walkthrough of a tutorial which shows the ins and outs and ups [...]

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