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Unity5 Development Diary

Unity5 Development Diary Thursday Dec 21 I've been investigating lots of level design tools and I found one that seems to work really well.  its got subtractive features as well as additive and is pretty mature.  I made a few videos about how to use it although they aren't edited yet and aren't uploaded.  Its called SabreCSG.  These [...]

Leveraging the Kenny.nl packs in Unity3D

Leveraging the Kenny.nl packs in Unity3D Kenny.nl   Importing a Kenny.nl pack   A quick way to build buildings http://youtu.be/wyYNrw36DVU?hd=1 An even quicker way to build buildings http://youtu.be/t1doX2ep_XE?hd=1 Oops!  Accidental Building Geysers In the process of making procedural buildings I accidentally created this: http://youtu.be/a76kPl1FLP4?hd=1 And this http://youtu.be/6G7agOfJHI0?hd=1 And here is how I did it http://youtu.be/mwOsawx_d5c?hd=1

Unity3D – Implementation Roadmap

Unity3D - Implementation Roadmap (aka What Do I Need to Make a Game?) Whether you are just getting started using Unity3D or a veteran Unity developer who started in the mid-noughties (get it?) there will inevitably be something you want to create which requires skills and techniques that you don't yet have.  Thats just what tutorials are for! [...]

Leveraging Unity FPS Starter Kit with Unity 2017

Leveraging Unity FPS Starter Kit Pro with Unity 2017 This is the starter kit I am speaking of here: https://www.assetstore.unity3d.com/en/#!/content/59977 I downloaded the lite version the other day and spent some time tweaking it this morning and decided that it had enough features and quality to go ahead and pull the trigger on the Pro version (its only [...]

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