Unity5 – Learn With Me

Simple Test Environment (aka STE) Many of the tutorials or examples I make will refer to the STE (aka Simple Test Environment) which is a scene with which you can do a lot of different stuff and it only takes 5 minutes to setup. http://youtu.be/vkeDwmwV__0?hd=1 Learn about Layers http://youtu.be/BT5QHXJe2W0?hd=1 http://youtu.be/OT_yOUDZf44?hd=1 https://www.youtube.com/watch?v=PpE5h1_gheY Simple way to add 'billboard' text into [...]

Leveraging the Kenny.nl packs in Unity3D

Leveraging the Kenny.nl packs in Unity3D Kenny.nl   Importing a Kenny.nl pack   A quick way to build buildings http://youtu.be/wyYNrw36DVU?hd=1 An even quicker way to build buildings http://youtu.be/t1doX2ep_XE?hd=1 Oops!  Accidental Building Geysers In the process of making procedural buildings I accidentally created this: http://youtu.be/a76kPl1FLP4?hd=1 And this http://youtu.be/6G7agOfJHI0?hd=1 And here is how I did it http://youtu.be/mwOsawx_d5c?hd=1

Using git with Unity3D

How to use git with Unity3D The official documentation is here but I can't recommend that because I found this answer on StackExchange which very nicely sums up what to do, but I haven't tried it yet because I got distracted by this cool site: gitignore.io. I was looking for a good .gitignore file for Unity3D projects and I [...]

Meta-Tutorial of the Space Shooter Tutorial using Unity3D 2017.1

Observations from the Unity3D Space Shooter Tutorial using 2017.1 I'm starting this Space Shooter tutorial now and I'm going to log my comments, thoughts, impressions, and observations here in order to help others (and my future self) best leverage this material. The Space Shooter tutorial was created by the Unity3D team in 2013 using the latest version of unity at [...]

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